Project Anarchy is a game engine for mobile. Project Anarchy consists of several different components, which are listed below.
- Havok Vision : A multi-platform game engine capable of rendering a diverse range of game scenes at smooth frame rates. It provides a clean C++ API and a suite of tools ranging from a WYSIWYG editor to lighting and audio tools.
- Havok Physics : Collision detection and physical simulation.
- Havok Animation Studio: An animation system built for high quality game character development. It consists of the Havok Animation Tool for artists and designers, and an optimized animation runtime. It allows the developer to quickly prototype character features and author character performances in a WYSIWYG environment.
- Havok AI : A pathfinding solution to create efficient pathfinding, path following and navigation mesh generation for highly dynamic environments.